During my campaign as a Dungeon master, I came up with a quest themed in a underground fighting club where all types of profiles would attend to fight for some coin or see a good spectacle. This fights revolved around unarmed combat and the current DND (5e) unarmed system did not satisfy the experience I was aiming to create, therefore I decided to give I try to create a fighting system myself.

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🗒️ Context

The system does not only include fighters in the mechanics, but also spectators, this is due to the various types of player profiles I had in the campaign. So I created an experience where all players could participate in the fights even if some of them were only spectators.

<aside> ⏳ This prototype was created in approximately a span of 4 hours, there is surely room for improvement and re-thinking, but system was one of the pieces to create for the experience, taking into account the quest design, narrative, and other elements to craft the session, an investment time limit was a must, to properly craft a finished quest.

</aside>

🏯 Arena

Players fight in old sewers dungeon where a mysterious individual has set its ludicrous business there. The old dungeon has been reconstructed to adapt to the business activities and players will sign up to partake into it.

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