πŸ”– Storyline

Kronecker and Manta were once noblesse, family of the Rosznar, but those times are long gone, they now life in the city shadows hidden from public eye. But the past hunts their dreams creating only questions left unanswered. Memories of a chaotic and blurred night, an attempt of assassination by their own blood, a rushed escape and a bitter goodbye.

Manta was riddled with questions, why my own father would do such thing? He tried to understand, find a rational reason, did I do something against the family dealings? But no , nothing made sense and all this feelings turned to anger and hatred. So after years of that night he is a Rosznar no more and those standing as noblesse are no much better than their family.

Kronecker swore to protect Manta with his life that night, a last order from Mantas mother. Uncertain of the reason from such act too, he also reminiscents of his past life.

❓What happened and what's next

The Rosznar were in cahoots with the Cassalanters family (one of the main villans of the campaign ) but business dealings went side ways, and the head of the Rosznar family end up possessed by a demon cast by Cassalanters demonic rituals. Which cause the assessination attempt of the Rosznar heir. Manta and Kronecker don't know anything of the truth but they will unravel what happened that night during the campaign.

The anchor point from manta to the Rosznar is the black viper she is the head of the Rosznar and childhood friend of manta. Their reunion will decide the fate of mantas purpose and a chance of discovering the truth

πŸ“š Potential Outcomes

Given that plot development depends on player actions I would adapt the narrative in consequence of said actions, but I have thought on various option to signal to players:

1️⃣ Chapter One

I Introduce the Rosznar presence and hint at the divisive state of the family. Players find information and breadcrumbs of the Hydcont house and their Illegal activity in Waterdeep.

This information was achieved when finishing the First chapter of :